If you don’t know what this game is, you have to try it. You absolutely have to try it. It’s the best game on the Big Fish Games community. Click this button and play it – heck, it’s free!

Hail to the Farm 51 team,

Love the new update! Gave us tons more to do. After playing for a few days, here are a few suggestions and a few certain elusive bugs. I’ve been playing this game for weeks now, so mind the length of this email. Thanks for reading. šŸ™‚

Well, the bugs first.

I’m using Mozilla Firefox latest version Java version 6 update 5 1.6.1_05-b13
2 gigs of ram, windows xp sp2.

If you click on the bank balance to open the ledger, it will work 3 times. Then when you click on it again. nothing will show up. Not a showstopper, but definitely annoying if you like to check your year to date every once in a while. Restarting the game by reloading it fixes the problem. The bullet buttons also work in strange funky ways. If you click on one, something else is selected. Weird.

Sometimes clicking on the silo to open the inventory and then clicking on an item can freeze the game. This is pretty random.

Suggestions – (in no particular order; the numbers are just for show)

1. This is probably intentional, but fuel acquisition doesn’t take into account of the cost of the crop circle. So if you only get 3 fuel it actually costs $20k per, while getting over 15 runs the cost down to $10K per. This is kind of misleading since there is a choice to get Cash instead, and people are probably thinking that it works the same way.

2. Free range cows should make more milk than penned cows. Giving them access to a river should mean they don’t need water. Chickens and cows shouldn’t have to be fed if they are given more than 15 squares to roam during the warm months. All this would add the realism of the game. Also, robo-animals should be “fixed” not “healed.” We should also be able to sell cows or even just to let them go – bombing them is a bit uh…inhumane, ya?

3. The alien planet is pretty useless once you max out gnurdaculture. There should be a bit more to do there. A scratch card, maybe? A riddle?

4. If you make a “deluxe” version of this game where you can download it and play it in full screen, I’d buy it. I know lots of people who’d buy it. It’d also be virtually unhackable if you keep an “online only” game where you can get tokens and an “offline mode” where you can’t. Something like the deluxe game son pogo.com where they include chat.

5. This game needs more screen space. Since you probably can’t provide that, I’d settle for #4. šŸ™‚

6. Having multiple tractors should mean that you can harvest multiple fields at once.

7. The illusionator should have a wider range. Or the kind of range that the barn or shed should have. i.e. one should protect 6 / whatever number you decide regardless of where they are. It just makes sense – I mean, if I can have my hovershed above the river and all my iq enhancers below the river, the illusionator should be able to protect them even if it’s in the upper corner of the map.

8. A few buttons that I don’t think anybody really use on a regular basis: Buy building, animals, equipment, fences, Settings, Help, repair / heal and skills. You have a buy / build menu like your decorations menu, fences should really be under decoration, healing should be done in the barn, skills can go under inventory. You get the picture. Having so many buttons confuses new players and annoy the old ones.

9. When you sell ALL of something, the menu should stay where it is, not jump to the top.

10. a penultimate “fix all” button would be nice.

11. I love this game – keep up the good work! Thanks for reading all this, if you did. šŸ™‚

The MinuteGamer